# WaveXML
> Auto-sync dual-system audio to cameras via XML

```yaml
url: "https://makerhunt.io/project/wavexml"
markdown: "https://makerhunt.io/project/wavexml.md"
name: WaveXML
website: "https://wavexml.com/"
launch_type: nofollow
link_type: nofollow
status: scheduled
upvotes: 0
pricing: Free
categories: "Productivity, Developer Tools"
maker: WaveXML
maker_url: "https://makerhunt.io/founder/wavexml"
logo: "https://txmhk1zrnc.ufs.sh/f/xSkWTCqmKWx92fzmjWNc74hguTR10UieJ3aWksvnSLl5pxq6"
published_at: "2026-09-12T04:52:57.128Z"
updated_at: "2026-09-12T04:52:57.128Z"
```

## About WaveXML

WaveXML auto-syncs Zoom / Sound Devices dual-system audio to camera footage via an XML round-trip for DaVinci Resolve, Adobe Premiere Pro, and Final Cut Pro. Drop FCP7 or FCPXML from your NLE, press Synchronize, then import the XML back and keep cutting.

WaveXML is built for wedding and event multi-cam productions, interview and documentary boom-plus-lav workflows, and anyone who used PluralEyes-style timeline sync. It brings separately recorded production audio and camera media together without changing the way you organize and edit your project. Export the supported XML from your editing application, open it in WaveXML, synchronize the dual-system recordings, and import the resulting XML back into the NLE.

The app supports audio recorded on Zoom and Sound Devices systems and camera footage that needs to be matched in post. It is designed for editors who want an uncomplicated round-trip rather than a plugin inside the NLE. WaveXML works with DaVinci Resolve, Adobe Premiere Pro, and Final Cut Pro through the XML workflow, including FCP7 XML and FCPXML exports. After synchronization, return to your normal timeline and keep cutting in the editor you already use If you have used a PluralEyes-style timeline sync process, the XML round-trip will feel familiar: prepare the export, synchronize in WaveXML, import the result, and continue working in your NLE. WaveXML keeps the process focused on the media you select and the timeline you want to continue editing.

The Mac and Windows beta is free to use and includes the full application. There are no clip or feature limits in the beta. Local processing means the workflow does not require sending media to a service, and the no-plugin design keeps the editing setup simple. WaveXML is for editors who need practical XML-based synchronization of Zoom or Sound Devices audio with camera footage, with a clear path from export to synchronization to import and back to the cut..

WaveXML is available as a free Mac and Windows beta. The beta includes the full app with no clip limits and no feature limits, so you can use it for real projects and test the complete synchronization workflow. Processing is local: your media and project workflow stay on your computer, with no plugin required and no upload required.

For a wedding or event with multiple cameras, an interview with separate boom and lav tracks, or a documentary project with dual-system production sound, WaveXML provides a focused way to synchronize the material and get back to editing.

## Overview

### What is it?

Auto-sync dual-system audio to cameras via XML

### Who is it for?

Builders and buyers interested in Productivity, Developer Tools.

### How is it priced?

Free

### Launch status on MakerHunt

Status: **scheduled**. Link type: **nofollow**. Launch plan: **nofollow**.

## Categories & tags

- Categories: Productivity, Developer Tools

## Frequently asked questions

**Q: What is WaveXML?**

Auto-sync dual-system audio to cameras via XML

**Q: Where can I visit the website?**

Official website: https://wavexml.com/

**Q: Is the MakerHunt backlink dofollow?**

No — the website CTA is nofollow unless the project has earned dofollow (`link_type: dofollow`).

## Links

- Listing (HTML): https://makerhunt.io/project/wavexml
- AI-friendly Markdown: https://makerhunt.io/project/wavexml.md
- Website: https://wavexml.com/
- Maker profile: https://makerhunt.io/founder/wavexml
- Maker Markdown: https://makerhunt.io/founder/wavexml.md

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_HTML version: https://makerhunt.io/project/wavexml_